I am writing this series of blog posts with the goal of helping other producers, managers and leaders deploy their teams in the most effective and sustainable manner possible. For a little bit of background on the inspirations and goals for this project, check out this introductory blog post. For a comprehensive breakdown of its pillars, terminology and aspirations, please refer to The Humanist Manifesto.
I’ve been a reader and fan of Gamasutra for as long as I’ve been in the games industry and I look forward to improving these offerings via feedback, comments and interaction with this great community.
I do a lot of planning and thinking linearly. It’s the most straightforward way to start to unpack a problem and it helps you build a foundation that is easy to consider and build upon.
Fortunately, the most important element of The Humanist Methodology just happens to start at the beginning of the creative development process. How you hire, fire, and build your team will define your success as a leader, so you better be good at it…or you won’t be a leader for long.